![Issue with import to unity: Hi I am currently importing into unity from blender and these white models keep appearing I cannot attach new materials to the main parts of the model Issue with import to unity: Hi I am currently importing into unity from blender and these white models keep appearing I cannot attach new materials to the main parts of the model](https://i.redd.it/qtv2g16vve4a1.png)
Issue with import to unity: Hi I am currently importing into unity from blender and these white models keep appearing I cannot attach new materials to the main parts of the model
![When I export an FBX or OBJ file from Blockbench to use in Unity, the textures don't work in Unity, is this a Unity or Blockbench issue? How can I fix it? : When I export an FBX or OBJ file from Blockbench to use in Unity, the textures don't work in Unity, is this a Unity or Blockbench issue? How can I fix it? :](https://preview.redd.it/when-i-export-an-fbx-or-obj-file-from-blockbench-to-use-in-v0-odg0231jaojc1.png?width=640&crop=smart&auto=webp&s=3d44d9b522c5a9ec944378f35c68c2d97aeabdea)
When I export an FBX or OBJ file from Blockbench to use in Unity, the textures don't work in Unity, is this a Unity or Blockbench issue? How can I fix it? :
![Unity adds extra vertices while importing a (OBJ) model and the vertex indices are messed up - Unity Forum Unity adds extra vertices while importing a (OBJ) model and the vertex indices are messed up - Unity Forum](https://preview.redd.it/o6wpdv8c13x61.png?width=1438&format=png&auto=webp&s=aee9755ba26e1267f61c2821cfbba44576f71918)
Unity adds extra vertices while importing a (OBJ) model and the vertex indices are messed up - Unity Forum
![Persisting street and building IDs during export (to 3D format - OBJ or FBX) for manipulation in Unity - OSM Help Persisting street and building IDs during export (to 3D format - OBJ or FBX) for manipulation in Unity - OSM Help](https://help.openstreetmap.org/upfiles/Screen_Shot_2019-04-29_at_1.43.27_PM.png)