![After 4 months of development, I am finally releasing my open-source mesh fracturing & slicing package, OpenFracture! After 4 months of development, I am finally releasing my open-source mesh fracturing & slicing package, OpenFracture!](https://external-preview.redd.it/GB26vZyGFSYDUxctluKB7_BWL5hEsvzNKRJK4vS94us.png?width=640&crop=smart&format=pjpg&auto=webp&s=cd716e5ec5ef441bb4d3279de8273db7252f32a8)
After 4 months of development, I am finally releasing my open-source mesh fracturing & slicing package, OpenFracture!
![I'm working on an asset that allows you to fracture models during runtime. Here's my latest progress with Voronoi fracturing of 2D meshes. I'm working on an asset that allows you to fracture models during runtime. Here's my latest progress with Voronoi fracturing of 2D meshes.](https://external-preview.redd.it/ezAsPxY4u27ga90r3-cUm3k6qMu9ddP1ZZRPXKil6vk.png?format=pjpg&auto=webp&s=74741a448edf7c4d8b0e703590a3cefb3a602f8d)
I'm working on an asset that allows you to fracture models during runtime. Here's my latest progress with Voronoi fracturing of 2D meshes.
![I've been developing an asset to slice/fracture meshes during runtime. It supports non-convex meshes with holes and handles UV mapping of cut surfaces. I've been developing an asset to slice/fracture meshes during runtime. It supports non-convex meshes with holes and handles UV mapping of cut surfaces.](https://external-preview.redd.it/c2Abz2ElfmpQBUwZY_YUxJuX5mbUyHJbfuBbsIAfZ7Q.png?width=640&crop=smart&format=pjpg&auto=webp&s=941581ba063bf0a46ff2f8b1757d3bf829722f90)