Why am I seeing two references of a Mesh in memory? – Unity
i'm to to unity and got a problem. somehow everythin got this kind of script which causes a error. tried to make an AI and copy pasted some files from youtube and
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ploopyloopy on X: "Remember to fix your bounding boxs in Unity so your meshs don't disappear at certain angles in #VRChat! I've been using this free unity tool that allows you to
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GitHub - 4hiziri/Unity-BlendShapeCopyExtension: Unity Editor Extention for Copying Blend Shape Values to Other Skinned Mesh Render
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