![Skinned Mesh Renderer - In Unity I can't change the blender modified mesh - Game Development Stack Exchange Skinned Mesh Renderer - In Unity I can't change the blender modified mesh - Game Development Stack Exchange](https://i.stack.imgur.com/sVnhW.png)
Skinned Mesh Renderer - In Unity I can't change the blender modified mesh - Game Development Stack Exchange
![Did you know? Each SkinnedMeshRenderer and material you use in Unity cases a single draw call to the GPU, and too many of these can destroy performance! Consider combining them (Details in Did you know? Each SkinnedMeshRenderer and material you use in Unity cases a single draw call to the GPU, and too many of these can destroy performance! Consider combining them (Details in](https://preview.redd.it/did-you-know-each-skinnedmeshrenderer-and-material-you-use-v0-vp2e1buash4a1.png?auto=webp&s=4d6ff4892750f3a50eceebf11070e31d6e192eb7)
Did you know? Each SkinnedMeshRenderer and material you use in Unity cases a single draw call to the GPU, and too many of these can destroy performance! Consider combining them (Details in
![Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Unity AssetStoreまとめ 割引情報 beta Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Unity AssetStoreまとめ 割引情報 beta](https://assetstorev1-prd-cdn.unity3d.com/key-image/5b0ab901-4ad0-4cdc-80f5-e31ecd829843.jpg)
Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Unity AssetStoreまとめ 割引情報 beta
GitHub - lxteo/UnitySkinnedMeshCombiner: Combine Unity Mecanim SkinnedMeshRenderers with working bones and blendShapes
![Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Game Toolkits | Unity Asset Store Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Game Toolkits | Unity Asset Store](https://assetstorev1-prd-cdn.unity3d.com/package-screenshot/a0bb8d9c-c520-4116-83b3-35e64f4fc7d3_scaled.jpg)
Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Game Toolkits | Unity Asset Store
![I made a tool to combine skinned meshes together. Here you can see the performance impact using uncombined meshes can have, and with no visual difference between the two, it's literally free ... I made a tool to combine skinned meshes together. Here you can see the performance impact using uncombined meshes can have, and with no visual difference between the two, it's literally free ...](https://external-preview.redd.it/iOTIx9-0KAPZAqD-d3bFdje4fSQnasxz2PLYKZ4MYsU.png?format=pjpg&auto=webp&s=28ac5867e57bb33d5503b40e50608b4ab83ebd7c)