Unity-Sprite-Mesh-Optimizer/Assets/Scripts/Editor/SpriteMeshOptimizer.cs at master · ahmedmohi/Unity-Sprite-Mesh-Optimizer · GitHub
![What am I doing wrong with optimization? I cannot get a stable 30 fps on a mid-range phone with these stats. It's a 3rd person platformer, I have done batching and mesh What am I doing wrong with optimization? I cannot get a stable 30 fps on a mid-range phone with these stats. It's a 3rd person platformer, I have done batching and mesh](https://i.redd.it/ql0fxhy3zpgb1.png)
What am I doing wrong with optimization? I cannot get a stable 30 fps on a mid-range phone with these stats. It's a 3rd person platformer, I have done batching and mesh
Unity Assets] Using Mesh Optimizer to lower the polygon count of 3D models to lighten the scene. | STYLY
![Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium](https://miro.medium.com/v2/resize:fit:1344/1*Bg6MJe61J-wWBs1OgQDZpQ.png)
Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium
![Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium](https://miro.medium.com/v2/resize:fit:1400/1*tXrUY1xTbvhZ1puiFCN5BQ.png)
Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium
![Unity Assets] Using Mesh Optimizer to lower the polygon count of 3D models to lighten the scene. | STYLY Unity Assets] Using Mesh Optimizer to lower the polygon count of 3D models to lighten the scene. | STYLY](https://styly.cc/wp-content/uploads/2021/08/img_612731c115b45.png)