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Mac: M3 - *Hardware accelerated RT (Part 1) - #7405 by zoomer - Blender and  CG Discussions - Blender Artists Community
Mac: M3 - *Hardware accelerated RT (Part 1) - #7405 by zoomer - Blender and CG Discussions - Blender Artists Community

Crowdrender adds Support for Blender 3.1 and 3.2 - BlenderNation
Crowdrender adds Support for Blender 3.1 and 3.2 - BlenderNation

Finally! Testing metal support for blender😎 : r/blender
Finally! Testing metal support for blender😎 : r/blender

Next level support for AMD GPUs — Developer Blog
Next level support for AMD GPUs — Developer Blog

Apple Joins Blender Development Fund; Metal Support Incoming - BlenderNation
Apple Joins Blender Development Fund; Metal Support Incoming - BlenderNation

Introducing the Blender Metal Viewport — Developer Blog
Introducing the Blender Metal Viewport — Developer Blog

Metal Damage Blender Update #brushpack #keltart #blender
Metal Damage Blender Update #brushpack #keltart #blender

Waring Commercial WSBBC Heavy Duty Blender Support : Amazon.co.uk:  Business, Industry & Science
Waring Commercial WSBBC Heavy Duty Blender Support : Amazon.co.uk: Business, Industry & Science

Serious testing of Blender with Metal support for Mac begins
Serious testing of Blender with Metal support for Mac begins

Procedural Rough Metal Material (Blender Tutorial)
Procedural Rough Metal Material (Blender Tutorial)

Blender 3.1 update adds Metal GPU rendering for M1 Macs : r/apple
Blender 3.1 update adds Metal GPU rendering for M1 Macs : r/apple

modeling - How would I be able to create this support beam? - Blender Stack  Exchange
modeling - How would I be able to create this support beam? - Blender Stack Exchange

Blender 3.5 Boasts Working Apple Metal Backend, Vulkan Still In Early  Stages - Phoronix
Blender 3.5 Boasts Working Apple Metal Backend, Vulkan Still In Early Stages - Phoronix

Procedural Extreme Rusty Metal (Blender Tutorial) - Tutorials, Tips and  Tricks - Blender Artists Community
Procedural Extreme Rusty Metal (Blender Tutorial) - Tutorials, Tips and Tricks - Blender Artists Community

Yasuhito Nagatomo🌛 on X: "Blender 3.5 is compatible with RoomPlan.🎉 -  supports import of USDZ and USD Shape primitives (Gprims). Now you can  import USDZs generated by Apple RoomPlan SDK. - uses
Yasuhito Nagatomo🌛 on X: "Blender 3.5 is compatible with RoomPlan.🎉 - supports import of USDZ and USD Shape primitives (Gprims). Now you can import USDZs generated by Apple RoomPlan SDK. - uses

Introducing the Blender Metal Viewport — Developer Blog
Introducing the Blender Metal Viewport — Developer Blog

Blender 3.1 To Add Native Metal Support in Cycles
Blender 3.1 To Add Native Metal Support in Cycles

AMD Metal support for Blender is here! : r/mac
AMD Metal support for Blender is here! : r/mac

modeling - How would I be able to create this support beam? - Blender Stack  Exchange
modeling - How would I be able to create this support beam? - Blender Stack Exchange

Procedural Dirty Metal (Blender Tutorial)
Procedural Dirty Metal (Blender Tutorial)

Is there interest in supporting a Metal version of Cycles for MacOS? - User  Feedback - Developer Forum
Is there interest in supporting a Metal version of Cycles for MacOS? - User Feedback - Developer Forum

Procedural Brushed Metal Material (Blender Tutorial)
Procedural Brushed Metal Material (Blender Tutorial)

Finally! Testing metal support for blender😎 : r/blender
Finally! Testing metal support for blender😎 : r/blender

Metal support for Cycles M1 vs M1 GPU(Metal) vs intel - Blender 3.1
Metal support for Cycles M1 vs M1 GPU(Metal) vs intel - Blender 3.1

glTF 2.0 — Blender Manual
glTF 2.0 — Blender Manual

Apple Joins Blender Development Fund; Metal Support Incoming - BlenderNation
Apple Joins Blender Development Fund; Metal Support Incoming - BlenderNation

Introducing Metal Viewport For Blender!
Introducing Metal Viewport For Blender!